GPU Architecture |
Turing |
CUDA Parallel Processing cores |
4608 |
NVIDIA Tensor Cores |
576 |
NVIDIA RT Cores |
72 |
Frame Buffer Memory |
48 GB GDDR6 |
RTX-OPS |
84T |
Rays Cast |
10 Giga Rays/Sec |
Peak Single Precision (FP32) Performance |
16.3 TFLOPS |
Peak Half Precision (FP16) Performance |
32.6 TFLOPS |
Peak Integer Operation (INT8) Performance |
65.2 TOPS |
Deep Learning TeraFLOPS1 |
130.5 Tensor TFLOPS |
Memory Interface |
384-bit |
Memory Bandwidth |
672 GB/s |
Max Power Consumption |
295 W |
Graphics Bus |
PCI Express 3.0 x16 |
Display Connectors |
DP 1.4 (4) + VirtualLink (1) |
Form Factor |
4.4” H x 10.5” L Dual Slot |
Product Weight |
1.002 kg |
Thermal Solution |
Active |
Power Connector |
1x 8-pin & 1x 6-pin N |
Frame lock |
Compatible (with Quadro Sync II) |
NVLink Interconnect |
100 GB/s |
1 FP16 matrix multiply with FP16 or FP32 accumulate
Supported Platforms
- Microsoft Windows 10 (64-bit)
- Microsoft Windows 8 and 8.1 (64-bit)
- Microsoft Windows 7 (64-bit)
- Linux® - Full OpenGL implementation, complete with NVIDIA and ARB extensions (64-bit)
3D Graphics Architecture
- Scalable geometry architecture
- Hardware tessellation engine
- NVIDIA® GigaThread™ engine with 7 async copy engines
- Shader Model 5.1 (OpenGL 4.5 and DirectX 12)
- Up to 32K x 32K texture and render processing
- Transparent multisampling and super sampling
- 16x angle independent anisotropic filtering
- 32-bit per-component floating point texture filtering and blending
- 64x full scene antialiasing (FSAA)/128x FSAA in SLI Mode
- Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, HEVC, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
- Dedicated H.264 and HEVC Encoder2
- Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback)
- NVIDIA GPU Boost™ (automatically improves GPU engine throughput to maximize application performance)
Advanced Display Features
- Support for any combination of four connected displays
- Four DisplayPort 1.4 outputs (supporting resolutions such as 3840 x 2160 @ 120 Hz, 5120x2880 @ 60Hz and 7680 x 4320 @ 60Hz)
- DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort to HDMI cables (resolution support based on dongle specifications)
- HDR support over DisplayPort 1.4 (SMPTE 2084/2086, BT. 2020) (4K @ 60Hz 10b/12b HEVC Decode, 4K @ 60Hz 10b HEVC Encode)
- HDCP 2.2 support over DisplayPort & HDMI connectors
- 12-bit internal display pipeline (hardware support for 12-bit scanout on supported panels, applications and connection)
- NVIDIA® 3D Vision™ technology, 3D DLP, Interleaved, and other 3D stereo format support
- Full OpenGL quad buffered stereo support
- Underscan/overscan compensation and hardware scaling
- NVIDIA® nView® multi-display technology
- Support for large-scale, ultra-high resolution visualization using the NVIDIA® SVS platform which includes NVIDIA® Mosaic, NVIDIA® Sync and NVIDIA® Warp/Blend technologies
NVIDIA CUDA Parallel Processing Architecture
- New RT (Ray Tracing) Core per SM
- Turing SM Architecture (streaming multi-processor design that delivers greater processing efficiency)
- Dynamic Parallelism (GPU dynamically spawns new threads without going back to the CPU)
- Mixed-precision (1-, 4-, 8-, 16-, 32- and 64-bit) computing
- API support includes: - CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
- Error correction codes (ECC) on graphics memory
- Configurable up to 96 KB of RAM (dedicated shared memory per SM)
DisplayPort and HDMI Digital Audio
- Support for the following audio modes: - Dolby Digital (AC3), DTS 5.1, Multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), and MPEG-2/MPEG-4 AAC
- DisplayPort Data rates of 48 KHz
- Word sizes of 16-bit, 20-bit, and 24-bit
- Mini-DisplayPort Latch mini-DisplayPort connector is designed with a custom retention mechanism to firmly secure its connection with the display cable.